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Doom baron of hell
Doom baron of hell













Although he was sporadically used for years following his initial 1970s comic book appearances, Brother Voodoo was returned to prominence by writer Brian Michael Bendis in 2009 when he was selected amongst nearly 30 potential candidates to replace Doctor Strange as Sorcerer Supreme. Amongst the Loa who guide him is the spirit of his late brother, with whom Jericho can merge to increase his strength, or project into others to control their actions. They appear as large humanoid creatures with a physiology similar to that of a satyr, sporting horns on their heads and legs like those of a goat, with unguligrade legs ending in cloven hooves. These creatures are among the most powerful enemies in the series, serving as the frontline commanders of Hells armies. Guided by the spirit gods of voodoo called the Loa, he quickly mastered the associated magics.ĭrumm's abilities include astral projection, resistance to pain, and control over flames and "lower lifeforms" such as animals and plants. The Baron of Hell is a type of demon from the DOOM video game series. After studying under Daniel's mentor, Papa Jambo, Jericho proved even more proficient in this role than his brother.

doom baron of hell

With his dying wish, Daniel summoned Jericho home to succeed him as houngan. Meanwhile, his twin brother Daniel remained in Haiti, where he became his village's houngan, a male priest in Haitian Vodou. They attack by clawing at an opponent when close or from a distance by throwing green comet-like fireballs.Haitian-born Jericho Drumm spent much of his early adulthood studying in the US, where he eventually became an accredited psychologist. Powers & Abilitiesīarons are one of the most resilient enemies faced in the Doom series, save for the Cyberdemon and the Spiderdemon. These bruisers are a lot like Hell Knights, but look a little different and are twice as tough to kill." The original Baron of Hell description was instead given to the Hell Knight in Doom II's manual. In the Doom manual, Barons are described as "tough as a dump truck and nearly as big, these Goliaths are the worst things on two legs since Tyrannosaurus rex." The Doom II manual describes them as "The Hell Knight was bad news but this is Big Daddy. Id Software internally referred to these two Barons as the "Bruiser Brothers." They appear as regular enemies in later episodes of Doom and subsequent sequels, commonly appearing in pairs. The Barons of Hell are introduced in the first Doom game at the end of the first episode "Knee-Deep in the Dead," where two of them serve as the end bosses of the level. Barons of Hell are enemy monsters in the Doom video game series that resemble minotaurs or large satyrs with a demonic upper body and large goat legs.















Doom baron of hell